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  2. Quake (video game) - Wikipedia

    en.wikipedia.org/wiki/Quake_(video_game)

    Quake is a first-person shooter game developed by id Software and published by GT Interactive in 1996. The first game in the Quake series, [13] it was originally released for MS-DOS and Microsoft Windows, followed by Mac OS, Linux and Sega Saturn in 1997 and Nintendo 64 in 1998.

  3. Jake2 - Wikipedia

    en.wikipedia.org/wiki/Jake2

    The game can be played online, launched as an Applet or Webstart. The new enhancements allows Jake2 to be run on mobile platforms as well, due to utilizing Jogl's OpenGL fixed function emulation via OpenGL ES2, or directly via OpenGL ES1.

  4. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    The Quake engine (id Tech 2), is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later. After release, the Quake engine immediately forked. Much of the engine remained in Quake II and ...

  5. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The ports of Quake and Quake II were released physically by Macmillan Computer Publishing USA, [60] while Quake III was released for Linux by Loki Software. [61] Red Hat had previously passed on publishing Quake for Linux, since it was not open-source at the time. [62] Philos Laboratories released a Linux version of Theocracy on the retail disk.

  6. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    The Quake III Arena engine was updated to patch 1.26 and later versions are called "Quake III Team Arena engine" with a new MD4 skeletal model format and huge outdoor areas. id Tech 3 is the first in this series to require an OpenGL-compliant graphics accelerator to run. The source code was released on 19 August 2005 under GPL-2.0-or-later.

  7. OpenArena - Wikipedia

    en.wikipedia.org/wiki/OpenArena

    OpenArena's gameplay mirrors that of Quake III Arena with some quality of life improvements, such as awarding a character points for pushing another character to their death. The game can be played online (against other human players) or offline (against computer-controlled characters known as bots). "Singleplayer" mode allows players to play a ...

  8. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    Ioquake3 is the basis of several game projects based on the id Tech 3 engine, such as OpenArena (mimicking Quake III Arena), Tremulous, [15] [16] Smokin' Guns, [17] Urban Terror, [18] [19] Turtle Arena and World of Padman [20] [21] and game engine projects such as efport (a Star Trek: Voyager – Elite Force Holomatch clone), ioJedi Outcast ...

  9. SVGALib - Wikipedia

    en.wikipedia.org/wiki/SVGALib

    The first version of SVGALib was based on version 1.2 of another library, VGALib by Tommy Frandsen. [5]Several games like Ambrosia Software's Maelstrom by Sam Lantinga, the first-person games Freaks! and Space Plumber [6] [7] using the QDGDF library, [8] [9] and most famously id Software's Doom (alongside an X11 version) and Quake (after the submission of a third-party patch based on leaked ...