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The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
SVG-edit is a cross-browser web-based, JavaScript-driven web tool, and has also been made into browser addons, such as an addon for Firefox, a Chrome extension, and a standalone widget for Opera. [1] There's also an experimental SVG editing extension on MediaWiki that uses SVG-edit. [2]
Animate text and images in their document. Embed a ticker or other dynamic display that automatically refreshes its content with the latest news, stock quotes, or other data. Use a form to capture user input, and then process, verify and respond to that data without having to send data back to the server.
WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards, allowing GPU-accelerated usage of physics, image processing, and effects in the HTML canvas. WebGL elements can be mixed ...
Raphaël, named for Italian painter Raffaello Sanzio da Urbino, [3] is a cross-browser JavaScript library that draws Vector graphics for web sites. It will use SVG for most browsers, but will use VML for older versions of Internet Explorer .
PDF.js is a JavaScript library that renders Portable Document Format (PDF) files using the web standards-compliant HTML5 Canvas. The project is led by the Mozilla Corporation after Andreas Gal launched it (initially as an experiment) in 2011.
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Project Naptha is a browser extension software for Google Chrome that allows users to highlight, copy, edit and translate text from within images. [1] It was created by developer Kevin Kwok, [ 2 ] and released in April 2014 as a Chrome add-on.