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  2. Skyrim modding - Wikipedia

    en.wikipedia.org/wiki/Skyrim_modding

    Traditionally, Skyrim mods have been largely free to download. Valve Corporation walked back its attempts to add paid mods to Skyrim, following backlash from fans. [4] These mods made their way to the Xbox One and PlayStation 4 with the release of Skyrim Special Edition. [5] Fans were also able to create an unofficial modding scene for the ...

  3. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    D3DX is provided as a dynamic link library (DLL). D3DX is deprecated from Windows 8 onward and can't be used in Windows Store apps. [180] Some features present in previous versions of D3DX were removed in Direct3D 11 and now provided as separate sources: [181] Windows SDK and Visual Studio [182] A large part of the math library has been removed.

  4. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated.The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.

  5. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    The DirectPlay DPLAY.DLL was also removed and was replaced with dplayx.dll; games that rely on this DLL must duplicate it and rename it to dplay.dll. In order to achieve backwards compatibility, DirectX in Windows Vista contains several versions of Direct3D: [36] Direct3D 9: emulates Direct3D 9 behavior as it was on Windows XP.

  6. Dependency hell - Wikipedia

    en.wikipedia.org/wiki/Dependency_hell

    DLL Hell – a form of dependency hell occurring on 16-bit Microsoft Windows. Extension conflict – a form of dependency hell occurring on the classic Mac OS. JAR hell – a form of dependency hell occurring in the Java Runtime Environment before build tools like Apache Maven solved this problem in 2004. [citation needed]

  7. Simple DirectMedia Layer - Wikipedia

    en.wikipedia.org/wiki/Simple_DirectMedia_Layer

    Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware.