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  2. Nukapedia - Wikipedia

    en.wikipedia.org/wiki/Nukapedia

    Within the first week of the game's release, the site had 2.5 million unique visitors. [6] In an interview with Eurogamer, the wiki's founder has stated that it has even been used as a source by developers of recent Fallout games, citing one example of lore in Fallout 3 being influenced by The Vault. [2]

  3. 'Fallout' fan quick to map vault locations in new TV series ...

    www.aol.com/fallout-fan-quick-map-vault...

    Amazon's hotly anticipated post-apocalyptic series "Fallout" − based on the popular video game franchise that got its start in 1997 − debuted April 10. 'Fallout' fan quick to map vault ...

  4. The Ultimate Breakdown of All the Vaults in ‘Fallout’ - AOL

    www.aol.com/ultimate-breakdown-vaults-fallout...

    Whether you're new to Fallout or you know your way around a vault or two from the games, you know how important the shelters are to both the games and the TV show. But what you should also know is ...

  5. Fallout (video game) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(video_game)

    Fallout (also known as Fallout: A Post Nuclear Role Playing Game) is a 1997 role-playing video game developed and published by Interplay Productions, set in a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a nuclear war between the United States and China. Fallout 's protagonist, the Vault Dweller, inhabits an ...

  6. Fallout (franchise) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(franchise)

    Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...

  7. Vault-Tec - Wikipedia

    en.wikipedia.org/wiki/Vault-tec

    Vault-Tec is a pre-war defense megacorporation responsible for creating the vaults featured throughout the Fallout series. [2] Their purpose of conducting human experiments on its residents began as an idea by Fallout co-creator Tim Cain following the 1997 release of the first Fallout game.

  8. Fallout Shelter - Wikipedia

    en.wikipedia.org/wiki/Fallout_Shelter

    Critics enjoyed the game's extension of the Fallout universe, the core gameplay, and its visual style. Common criticisms included the game's lack of depth, its use of microtransactions, and its lack of an ending. The game grossed US$5.1 million (equivalent to about $6.6M in 2023) in microtransaction sales in the first two weeks after its release.

  9. Category:Fallout (franchise) video games - Wikipedia

    en.wikipedia.org/wiki/Category:Fallout...

    Fallout (video game) Fallout 2; Fallout 3; Fallout 3 downloadable content; Fallout 4; Fallout 4 downloadable content; Fallout 4: Far Harbor; Fallout 4: Nuka-World; Fallout 76; Fallout Extreme; Fallout Online; Fallout Shelter; Fallout Tactics: Brotherhood of Steel; Fallout: Brotherhood of Steel; Fallout: New Vegas