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  2. Microsoft Points - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Points

    Microsoft Points, introduced in November 2005 as Xbox Live Points, [1] were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.

  3. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  4. Club Bing - Wikipedia

    en.wikipedia.org/wiki/Club_Bing

    Club Bing (previously Live Search Club) was a group of online word games by Microsoft that lasted from April 2007 to May 2012. Players who completed or partially completed a game earned "tickets" (originally up to 1000 per day, then later reduced to 500 [1]) that could be exchanged for Microsoft or

  5. Microsoft Rewards - Wikipedia

    en.wikipedia.org/?title=Microsoft_Rewards&...

    This page was last edited on 17 June 2021, at 03:04 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...

  6. Microsoft reaps its AI rewards. Its customers? Not so much - AOL

    www.aol.com/finance/microsoft-reaps-ai-rewards...

    AI is powering top-line growth for Big Tech. But other companies are still struggling to implement the technology.

  7. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    Premium currency is a type of virtual currency used by many free-to-play games to support microtransactions, such as V-bucks used for Fortnite or Robux for Roblox. While many games have a virtual currency that is gained while playing the game and can be used to buy items and equipment, premium currency generally is acquired by exchanging real ...

  8. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    "Downloadable in-game content is a main focus of Microsoft's strategy heading into the next-gen console war", stated one GameSpot reporter. [15] " With more consoles on their way to retail, 80 games available by June, and new content and experiences coming to Xbox Live all the time, there has never been a better time to own an Xbox 360 ...

  9. Microsoft Gaming - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Gaming

    Microsoft Gaming is an American multinational video game and digital entertainment division of Microsoft based in Redmond, Washington established in 2022. Its five development and publishing labels consist of: Xbox Game Studios, Bethesda Softworks (publisher of ZeniMax Media), Activision, Blizzard Entertainment, and King (the latter three are publishers of Activision Blizzard). [2]