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Ball and chain inactivation can only happen if the channel is open. In neuroscience, ball and chain inactivation is a model to explain the fast inactivation mechanism of voltage-gated ion channels. The process is also called hinged-lid inactivation or N-type inactivation. A voltage-gated ion channel can be in three states: open, closed, or ...
Phebe K. Cramer (December 30, 1935 – April 2, 2021) was an American clinical psychologist who was Professor of Psychology, Emerita at Williams College. [1] She was known for her research on defense mechanisms, body image, and narcissism, and for her creation of a manual for coding defense mechanisms for purposes of psychological testing and personality assessment.
Throwing mechanisms, along with projectiles themselves, rank amongst the oldest technological artefacts in the archaeological records. They vary greatly in size and complexity, from the hand-held and extremely simple sling, to the very heavy and complex catapults. These two types of devices have in common with hand-throwing the fact that the ...
Ballistics is the field of mechanics concerned with the launching, flight behaviour and impact effects of projectiles, especially weapon munitions such as bullets, unguided bombs, rockets and the like; the science or art of designing and accelerating projectiles so as to achieve a desired performance.
The oddball paradigm is an experimental design used within psychology research. The oddball paradigm relies on the brain's sensitivity to rare deviant stimuli presented pseudo-randomly in a series of repeated standard stimuli.
In psychology, intellectualization (intellectualisation) is a defense mechanism by which reasoning is used to block confrontation with an unconscious conflict and its associated emotional stress – where thinking is used to avoid feeling. [1] It involves emotionally removing one's self from a stressful event.
A mechanism that traps the ball on the playfield and triggers a new ball to be added to the playfield. A locked ball can then later be released to start a mulitball. Some games may use "virtual locks" which still allow a player to progress towards a mulitball without physically trapping a ball on the playfield, instead launching multiple balls ...
In sports, choking is the failure of a person, or persons, to act or behave as anticipated or expected. [1] This can occur in a game or tournament that they are strongly favoured to win, or in an instance where they have a large lead that they squander in the late stages of the event.