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The game has a simplified interface different from other Sierra games of the period; instead of several different icons to move the character, look at objects, places and people, operate scenery fixtures, or talk to other characters, Mixed-Up Fairy Tales has only a general icon to interact with the environment, move the player's character and initiate conversation with other characters, and ...
The Langs' Fairy Books are a series of 25 collections of true and fictional stories for children published between 1889 and 1913 by Andrew Lang and his wife, Leonora Blanche Alleyne. The best known books of the series are the 12 collections of fairy tales also known as Andrew Lang's "Coloured" Fairy Books or Andrew Lang's Fairy Books of Many ...
A second game in the series, Mixed-Up Fairy Tales, was released in 1991. The storyline of the game is very simple, as is common in games for children. One night, while preparing for bed, a child (which is the player's avatar) is sent into the dreamlike world of Mother Goose , who desperately needs help.
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This is an accepted version of this page This is the latest accepted revision, reviewed on 7 January 2025. Book containing line art, to which the user is intended to add color For other uses, see Coloring Book (disambiguation). Filled-in child's coloring book, Garfield Goose (1953) A coloring book is a type of book containing line art to which people are intended to add color using crayons ...
In American McGee's Grimm, the player controls Grimm, a dwarf who creates a trail of darkness wherever he goes. The premise is that Grimm has become sick of how "saccharine sweet" fairy tales have become, and has made it his goal to revert lighthearted fairy tales to their darker, original versions by running and jumping through fantasy worlds, making things darker as he passes by them, using ...
It was the first in Mattel Media's planned series of storybooks for girls. [2] The game was designed to teach children early reading and decision-making skills. [3] The first Barbie CD-ROM for both Macintosh and Windows, [4] it was executive produced by Mattel Girls' software development director Nancie Martin.
The Golden Key is a fairy tale written by George MacDonald. It was published in Dealings with the Fairies (1867). It is particularly noted for the intensity of the suggestive imagery, which implies a spiritual meaning to the story without providing a transparent allegory for the events in it.
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