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  2. Neverwinter - Wikipedia

    en.wikipedia.org/wiki/Neverwinter

    Neverwinter is a friendly city of craftsmen, who trade extensively via the great merchants of Waterdeep; their water-clocks and multi-hued lamps can be found throughout the Realms. Neverwinter gained its name from the skill of its gardeners, who contrived to keep flowers blooming throughout the months of snow - a practice they continue with pride.

  3. Neverwinter (video game) - Wikipedia

    en.wikipedia.org/wiki/Neverwinter_(video_game)

    Neverwinter is a free-to-play massively multiplayer online role-playing game developed by Cryptic Studios for Microsoft Windows in 2013, Xbox One in 2015, and PlayStation 4 in 2016. Based on the fictional Forgotten Realms city of Neverwinter from Dungeons & Dragons, Neverwinter is a standalone game and not part of the previous Neverwinter ...

  4. Forgotten Realms Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Campaign...

    The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...

  5. Neverwinter Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Neverwinter_Campaign_Setting

    Appelcline wrote about the Neverwinter Campaign Setting being launched as 4th edition's first major multimedia release, noting that the city setting spawned four novels by R.A. Salvatore called the Neverwinter Saga, a comic book, and a board game called The Legend of Drizzt (2011), as well as two video games - the Facebook game Heroes of Neverwinter and a MMORPG called simply "Neverwinter."

  6. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]

  7. Neverwinter Nights: Darkness over Daggerford - Wikipedia

    en.wikipedia.org/wiki/Neverwinter_Nights:...

    The world map in Darkness over Daggerford. Since the game is an expansion of Neverwinter Nights, it uses the same engine, Aurora, and basic gameplay is similar. Features created specifically for Daggerford include a world map and a stronghold, which players can use as a base of operations and a source for sidequests. [2]

  8. Neverwinter Saga - Wikipedia

    en.wikipedia.org/wiki/Neverwinter_Saga

    Neverwinter Saga is a saga written in the Forgotten Realms campaign world, a popular Dungeons & Dragons role-playing setting, by fantasy and science fiction author R.A. Salvatore. The tetralogy begins with Gauntlgrym which is set twenty-four years after the events of The Ghost King .

  9. Neverwinter Nights 2: Mysteries of Westgate - Wikipedia

    en.wikipedia.org/wiki/Neverwinter_Nights_2:...

    The location was changed because Obsidian Studios' Neverwinter Nights 2: Mask of the Betrayer was to take place in the same area. [6] At lead designer Luke Scull's suggestion, Westgate became the new setting for the game. [6] Ossian wanted the game's setting to differentiate itself from both Neverwinter Nights and the Baldur's Gate series of games