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  2. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    For any vector r 0, consider r(t) = A(t)r 0 and differentiate it: = = () The derivative of a vector is the linear velocity of its tip. Since A is a rotation matrix, by definition the length of r ( t ) is always equal to the length of r 0 , and hence it does not change with time.

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    More specifically, they can be characterized as orthogonal matrices with determinant 1; that is, a square matrix R is a rotation matrix if and only if R T = R −1 and det R = 1. The set of all orthogonal matrices of size n with determinant +1 is a representation of a group known as the special orthogonal group SO( n ) , one example of which is ...

  4. List object - Wikipedia

    en.wikipedia.org/wiki/List_object

    Let C be a category with finite products and a terminal object 1. A list object over an object A of C is: an object L A, a morphism o A : 1 → L A, and; a morphism s A : A × L A → L A; such that for any object B of C with maps b : 1 → B and t : A × B → B, there exists a unique f : L A → B such that the following diagram commutes:

  5. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...

  6. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    Use the angle/axis formula to convert an angle/axis to a rotation matrix R then multiplying with a vector, or, similarly, use a formula to convert quaternion notation to a rotation matrix, then multiplying with a vector. Converting the angle/axis to R costs 12 multiplications, 2 function calls (sin, cos), and 10 additions/subtractions; from ...

  7. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    Since the object's velocity vector is constantly changing direction, the moving object is undergoing acceleration by a centripetal force in the direction of the center of rotation. Without this acceleration, the object would move in a straight line, according to Newton's laws of motion .

  8. Change of basis - Wikipedia

    en.wikipedia.org/wiki/Change_of_basis

    Normally, a matrix represents a linear map, and the product of a matrix and a column vector represents the function application of the corresponding linear map to the vector whose coordinates form the column vector. The change-of-basis formula is a specific case of this general principle, although this is not immediately clear from its ...

  9. R-tree - Wikipedia

    en.wikipedia.org/wiki/R-tree

    A common real-world usage for an R-tree might be to store spatial objects such as restaurant locations or the polygons that typical maps are made of: streets, buildings, outlines of lakes, coastlines, etc. and then find answers quickly to queries such as "Find all museums within 2 km of my current location", "retrieve all road segments within 2 ...