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A Renaissance influenced nineteenth-century antebellum/Dutch colonial revival mansion located in a bayou nearby New Orleans, Louisiana was a happy home to a family (presumably the Gracey family) as well as friendly resident ghosts until evil forces known as the Order of Shadows, led by the evil Atticus Thorn, terrorized the mansion including the family, causing them to abandon the home and ...
Britannia Manor was designed by designer/architect, Alan Barley, of Barley & Pfeiffer Architects in Austin, Texas. In 1996, Garriott hired Moore-Andersson Architects, Austin, to design another house on a nearby riverfront property. The property was situated atop a bluff overlooking the Austin, Texas skyline, the 360 Bridge, and Lake Austin.
The Haunted Mansion – 30th Anniversary; The Haunted Mansion (2003 film) Haunted Mansion (2023 film) Haunted Mansion (comics) Haunted Mansion (soundtrack) Haunted Mansion Holiday; The Haunted Mansion (video game)
SCARE for a CURE has two separate historical roots which came together in 2007. Much of the original concept of a story-based, full touch interactive theatre style of haunted attraction came from Britannia Manor and was carried on by a core group of dedicated volunteers for a decade in Wild Basin's Haunted Trails, before that group of volunteers combined efforts with Jarrett Crippen and SCARE ...
Escape From Monster Manor is a first-person shooter where the player character explores a haunted mansion in a 3D environment, and must defeat spiders, ghosts, and other menaces to escape. [2] The objective of the game is to collect pieces of a sacred talisman in each stage, then make it through twelve levels to the exit to escape.
The Renaissance Dallas Hotel is a 30-story, 137.47 m (451.0 ft) skyscraper hotel in Dallas, Texas. The hotel, with floors, has 514 guest rooms and was completed in 1983, when it opened as a Wyndham hotel. [5] The Renaissance Hotel currently stands as the 24th-tallest building in the city. The building was designed by architect Dahl Braden Chapman.
Castle Amber is a Dungeons & Dragons adventure module designed by Tom Moldvay.This was the second module designed for use with the Expert D&D set.The module is in part an adaptation of Clark Ashton Smith's Averoigne stories, and set in the fictional medieval French province of that name.
The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. The adventure is set in the World of Greyhawk campaign setting.