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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  4. CORDIC - Wikipedia

    en.wikipedia.org/wiki/CORDIC

    CORDIC (coordinate rotation digital computer), Volder's algorithm, Digit-by-digit method, Circular CORDIC (Jack E. Volder), [1] [2] Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), [3] [4] and Generalized Hyperbolic CORDIC (GH CORDIC) (Yuanyong Luo et al.), [5] [6] is a simple and efficient algorithm to calculate trigonometric functions, hyperbolic functions, square roots ...

  5. Multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_inverse

    The reciprocal function: y = 1/x.For every x except 0, y represents its multiplicative inverse. The graph forms a rectangular hyperbola.. In mathematics, a multiplicative inverse or reciprocal for a number x, denoted by 1/x or x −1, is a number which when multiplied by x yields the multiplicative identity, 1.

  6. Modular multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Modular_multiplicative_inverse

    The congruence relation, modulo m, partitions the set of integers into m congruence classes. Operations of addition and multiplication can be defined on these m objects in the following way: To either add or multiply two congruence classes, first pick a representative (in any way) from each class, then perform the usual operation for integers on the two representatives and finally take the ...

  7. List of sums of reciprocals - Wikipedia

    en.wikipedia.org/wiki/List_of_sums_of_reciprocals

    The harmonic mean of a set of positive integers is the number of numbers times the reciprocal of the sum of their reciprocals. The optic equation requires the sum of the reciprocals of two positive integers a and b to equal the reciprocal of a third positive integer c. All solutions are given by a = mn + m 2, b = mn + n 2, c = mn.

  8. Logarithm - Wikipedia

    en.wikipedia.org/wiki/Logarithm

    [45] [46] Newton's method, an iterative method to solve equations approximately, can also be used to calculate the logarithm, because its inverse function, the exponential function, can be computed efficiently. [47] Using look-up tables, CORDIC-like methods can be used to compute logarithms by using only the operations of addition and bit shifts.

  9. Inverse distribution - Wikipedia

    en.wikipedia.org/wiki/Inverse_distribution

    If the original random variable X is uniformly distributed on the interval (a,b), where a>0, then the reciprocal variable Y = 1 / X has the reciprocal distribution which takes values in the range (b −1,a −1), and the probability density function in this range is =, and is zero elsewhere.