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  2. Dean Hall (game designer) - Wikipedia

    en.wikipedia.org/wiki/Dean_Hall_(game_designer)

    Dean "Rocket" Hall (born 14 May 1981) is a video game designer from New Zealand.He is best known for creating the zombie apocalypse PC game DayZ, which began as a mod and was later developed into its own game under the same title. [2]

  3. DayZ (mod) - Wikipedia

    en.wikipedia.org/wiki/DayZ_(mod)

    DayZ is a multiplayer open world survival third-person shooter modification designed by Dean Hall for the 2009 tactical shooter video game Arma 2 and its 2010 ...

  4. DayZ (video game) - Wikipedia

    en.wikipedia.org/wiki/DayZ_(video_game)

    DayZ is a multiplayer only survival video game developed and published by Bohemia Interactive. It is the standalone game based on the mod of the same name for Arma 2 . Following a five-year-long early access period for Windows, the game was officially released in December 2018, and was released for the Xbox One and PlayStation 4 in 2019.

  5. Bohemia Interactive - Wikipedia

    en.wikipedia.org/wiki/Bohemia_Interactive

    Bohemia Interactive founder Marek Španěl aspired to become a game developer in the 1980s, after his brother was convinced to buy a TI-99/4A computer. Španěl first worked as a salesman for a game distribution company and made a 3D hovercraft simulator Gravon: Real Virtuality for Atari Falcon in 1995, which sold 400 copies only. [5]

  6. DayZ - Wikipedia

    en.wikipedia.org/wiki/DayZ

    DayZ or Dayz may refer to: DayZ, a mod for the 2009 video game ARMA 2; DayZ, a standalone game derived from the aforementioned mod; Dayz (Nissan ...

  7. Rust (video game) - Wikipedia

    en.wikipedia.org/wiki/Rust_(video_game)

    A comparison of two different updates of Rust, the top (2014) one is the earlier of the two.The bottom (2016) used an updated game engine. Rust ' s development began as a clone of DayZ, [28] a popular survival mod for ARMA 2, featuring elements derived from Minecraft. [29]

  8. Facepunch Studios - Wikipedia

    en.wikipedia.org/wiki/Facepunch_Studios

    Rust ' s inception stemmed from Facepunch's frustration with DayZ ' s gameplay; inheriting its cruel player versus player model and Minecraft ' s crafting and building aspects. [12] Rust ' s grand concept was to develop a game where the players would be able to mold the environment: hunting, scavenging, gathering, and looting for survival; and ...

  9. Arma (series) - Wikipedia

    en.wikipedia.org/wiki/Arma_(series)

    Arma (sometimes stylized as ArmA) is a series of first-and third-person military tactical shooters developed by Czech game developer Bohemia Interactive and originally released for Microsoft Windows.