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In chess, a trap is a move which tempts the opponent to play a bad move. Traps are common in all phases of the game; in the opening, some traps have occurred often enough that they have acquired names.
In the game of chess, Indian Defence or Indian Game is a broad term for a group of openings characterised by the moves: . 1. d4 Nf6 [1]. They are all to varying degrees hypermodern defences, where Black invites White to establish an imposing presence in the centre with the plan of undermining and ultimately destroying it.
The Sicilian Defence is a chess opening that begins with the following moves: . 1. e4 c5. The Sicilian is the most popular and best-scoring response to White's first move 1.e4. The opening 1.d4 is a statistically more successful opening for White because of the high success rate of the Sicilian defence against 1.e4.
The game was declared lost and the boy was expelled from the tournament. He was using the program Chessmaster on a PlayStation Portable. It was the first example of a chess player getting caught while using an electronic device in Australia, and so it quickly became a big story in the relatively small Australian chess community. [81]
The opening is the initial stage of a chess game. It usually consists of established theory.The other phases are the middlegame and the endgame. [1] Many opening sequences, known as openings, have standard names such as "Sicilian Defense".
In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a material threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.
Board representation in computer chess is a data structure in a chess program representing the position on the chessboard and associated game state. [1] Board representation is fundamental to all aspects of a chess program including move generation, the evaluation function, and making and unmaking moves (i.e. search) as well as maintaining the state of the game during play.
The Franco-Indian Defence is a chess opening characterized by the moves: 1.d4 e6. This play allows White to play 2.e4, entering the French Defence. If White wants to continue with a Queen's Pawn Game however, 2.c4 and 2.Nf3 usually transpose to a familiar opening such as the Queen's Gambit Declined, Nimzo-Indian or Queen's Indian.