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  2. Scaleform GFx - Wikipedia

    en.wikipedia.org/wiki/Scaleform_GFx

    Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. [6] In March 2011, Autodesk acquired Scaleform Corporation [ 7 ] and Scaleform GFx became part of the Autodesk Gameware line of middleware.

  3. Stage3D - Wikipedia

    en.wikipedia.org/wiki/Stage3D

    HLAG is another example of a high-level Shader language that compiles into AGAL. [30] When porting C++ 3D video games for playback in Adobe Flash Player, developers must translate traditional HLSL and GLSL shaders into AGAL. [31] The C++ video game code can be converted into Flash-compatible code using CrossBridge.

  4. CrossBridge - Wikipedia

    en.wikipedia.org/wiki/CrossBridge

    CrossBridge can generate Flash Player movies (.swf files), or Flash Libraries (.swc files), which can then be used by larger projects written in ActionScript 3 and compiled using the free Apache Flex SDK (formerly the Adobe Flex SDK). CrossBridge also uses the GPU-based 3D rendering acceleration present in Flash Player 11 (known as Stage3D). [12]

  5. OpenFL - Wikipedia

    en.wikipedia.org/wiki/OpenFL

    OpenFL is designed to fully mirror the Flash API. [1] [6] SWF files created with Adobe Flash Professional or other authoring tools may be used in OpenFL programs. [6] OpenFL supports rendering in OpenGL, Cairo, Canvas, SVG and even HTML5 DOM. In the browser, WebGL is the default renderer but if unavailable then canvas (CPU rendering) is used. [21]

  6. Ruffle (software) - Wikipedia

    en.wikipedia.org/wiki/Ruffle_(software)

    Ruffle is a free and open source emulator for playing Adobe Flash (SWF) animation files. Following the deprecation and discontinuation of Adobe Flash Player in January 2021, some websites adopted Ruffle to allow users for continual viewing and interaction with legacy Flash Player content.

  7. Powerflasher FDT - Wikipedia

    en.wikipedia.org/wiki/Powerflasher_FDT

    The primary purpose of the IDE is enabling developers to edit, compile, debug and publish a Flash ActionScript project. FDT uses a subscription-based licensing model and is available in multiple editions, [ 18 ] [ 19 ] including a free version with restricted features for hobbyists , [ 20 ] and a low-cost version for students .

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Flare3D - Wikipedia

    en.wikipedia.org/wiki/Flare3D

    Flare3D is a framework for developing interactive three-dimensional graphics within Adobe Flash Player, Adobe Substance and Adobe AIR, written in ActionScript 3. [3] Flare3D includes a 3D object editor (the Flare3D IDE) and a 3D graphics engine for rendering 3D graphics. [1]