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Metroid Dread is an action-adventure game in which players control bounty hunter Samus Aran as she explores the planet ZDR. It retains the side-scrolling gameplay of previous Metroid games, alongside the free aim and melee attacks added in Samus Returns (2017).
Sakamoto created characters for Metroid (under the alias 'Shikamoto'), and was a game designer on Kid Icarus. [3] [4] [5] He also directed Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, and was the producer for Metroid: Samus Returns and Metroid Dread.
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After MercurySteam pitched a remake of the 2002 game Metroid Fusion to Nintendo, the producer, Yoshio Sakamoto, hired them to create a remake of Metroid II instead. [3] MercurySteam collaborated with Nintendo again to develop a new game, Metroid Dread , for the Nintendo Switch . [ 4 ]
The 2D Metroid games are side-scrollers, and the 3D Metroid Prime series gives the player a first-person perspective, [1] while Other M is a third-person shooter with the ability to switch to first-person view. [2] Metroid is one of Nintendo's most successful franchises, with over 17 million copies sold by September 2012. [3]
Metroid: Other M; Metroid Fusion; Metroid Dread [1] [2 This page was last edited on 24 June 2024, at 14:36 (UTC). Text is available under the ...
Delist The video interview with Sakamoto linked above confirms that this new Dread is a resurrection of the old Dread project. One article should be kept. Renomination should not be considered until the game has released. TarkusAB talk / contrib 22:16, 15 June 2021 (UTC) Delist and keep the current article where it is. It no longer qualifies as ...
The video game Metroid Dread features robots called EMMI that hunt down Samus. The concept comes from SA-X, with Sakamoto wanting to recreate the tension SA-X produced in another game. [5] They specifically wanted to feature the chase style of gameplay in a Metroid game with more traditional gameplay than Fusion. [6]
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