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Affine transformation (Euclidean geometry) Bäcklund transform; Bilinear transform; Box–Muller transform; Burrows–Wheeler transform (data compression) Chirplet transform; Distance transform; Fractal transform; Gelfand transform; Hadamard transform; Hough transform (digital image processing) Inverse scattering transform; Legendre ...
Geometric transformations can be distinguished into two types: active or alibi transformations which change the physical position of a set of points relative to a fixed frame of reference or coordinate system (alibi meaning "being somewhere else at the same time"); and passive or alias transformations which leave points fixed but change the ...
In mathematics, transform theory is the study of transforms, which relate a function in one domain to another function in a second domain. The essence of transform theory is that by a suitable choice of basis for a vector space a problem may be simplified—or diagonalized as in spectral theory.
In mathematics, a transformation, transform, or self-map [1] is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. f: X → X. [ 2 ] [ 3 ] [ 4 ] Examples include linear transformations of vector spaces and geometric transformations , which include projective transformations , affine transformations , and ...
A reflection about a line or plane that does not go through the origin is not a linear transformation — it is an affine transformation — as a 4×4 affine transformation matrix, it can be expressed as follows (assuming the normal is a unit vector): [′ ′ ′] = [] [] where = for some point on the plane, or equivalently, + + + =.
For example, every integral transform is a linear operator, since the integral is a linear operator, and in fact if the kernel is allowed to be a generalized function then all linear operators are integral transforms (a properly formulated version of this statement is the Schwartz kernel theorem).
Call the images of p 2 and p 3 under this reflection p 2 ′ and p 3 ′. If q 2 is distinct from p 2 ′, bisect the angle at q 1 with a new mirror. With p 1 and p 2 now in place, p 3 is at p 3 ″; and if it is not in place, a final mirror through q 1 and q 2 will flip it to q 3. Thus at most three reflections suffice to reproduce any plane ...
A Transformation Approach to Tenth Grade Geometry, The Mathematics Teacher, Vol. 65, No. 1 (January 1972), pp. 21-30. Zalman P. Usiskin. The Effects of Teaching Euclidean Geometry via Transformations on Student Achievement and Attitudes in Tenth-Grade Geometry, Journal for Research in Mathematics Education, Vol. 3, No. 4 (Nov., 1972), pp. 249-259.