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The medieval Indian equivalent of the brigandine was the chihal'ta hazar masha, or "coat of ten thousand nails", which was a padded leather jacket covered in velvet and containing steel plates which was used until the early 19th century. The skirt was split to the waist, allowing the soldier to ride a horse.
The plates in the lorica segmentata armor were made by overlapping ferrous plates that were then riveted to straps made from leather. [1] [4] [5] It is unknown what animal was used to make the leather and if it was tanned or tawed. [1] The plates were made of soft iron on the inside and rolled mild steel on the outside. [1]
Confusion arises because of the wide variety of terms by which similar armours are known. Banded mail has been described as "a form of mail reinforced with bands of leather", as "overlapping horizontal strips of laminated metal sewn over a backing of normal chain mail [sic] and soft leather backing" and as "many thin sheets of metal are hammered or riveted together".
The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt.Cover art was by Eric Peterson, with interior art by Dennis Cramer, David Day, David Martin, Scott Roller, and Sam Wood.
Forearm guard. May be solid metal or splints of metal attached to a leather backing. Bracers made of leather were most commonly worn by archers to protect against snapping bowstrings. Developed in antiquity but named in the 14th century. 'Vambrace' may also sometimes refer to parts of armour that together cover the lower and upper arms. Gauntlet
Coat covered with gold-decorated scales of the pangolin. India, Rajasthan, early 19th century. Dacian scale armour on Trajan's column.. Scale armour is an early form of armour consisting of many individual small armour scales (plates) of various shapes attached to each other and to a backing of cloth or leather in overlapping rows. [1]
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In some role-playing games, armor class (abbreviated AC; also known as defense) is a derived statistic that indicates how difficult it is to land a successful blow on a character with an attack; it can also indicate damage reduction to a character's health. AC is typically a representation of a character's physical defenses such as their ...