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Civilization IV (also known as Sid Meier's Civilization IV) is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the Civilization series and was designed by Soren Johnson .
Sid Meier's Civilization IV: Colonization is a remake of the 1994 turn-based strategy game Sid Meier's Colonization. [4] Players control settlers from one of four European nations – Spain, England, France, and the Netherlands – that are trying to conquer/colonize the New World in the period 1492–1792.
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
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Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. [6] The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
The game ends when one civilization has eradicated all others or accomplished the goal of space colonization, or at a given deadline. If more than one civilization remains at the deadline, the player with the highest score wins. Points are awarded for the size of a civilization, its wealth, and cultural and scientific advances.
Unique buildings for each civilization. Three new wonders. New units, resources, and improvements. Core gameplay tweaks and additions. Inclusion of all patches released for original Civilization IV. The game introduces a new type of "Great Person" unit, known as a Great General. Great Generals are usually created when the total experience ...
Civilization (video game) ... Civilization IV; Civilization V; Civilization VI; Civilization VII; E. Empire: Total War; Europa Universalis IV; Exploration (video game) H.