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A remastered version of Final Fantasy VIII was released in September 2019. The remaster, which features high definition graphics and improved character models, was produced in collaboration with Dotemu and Access Games, [80] and was released on Nintendo Switch, PlayStation 4, Windows, and Xbox One. [81]
Final Fantasy VIII: 1999 Final Fantasy VIII Remastered: 2019 Windows, Nintendo Switch, PlayStation 4, Xbox One High definition graphics and improved character models. [197] Final Fantasy IX: 2000 Final Fantasy IX: 2016 Windows, Android, iOS, Nintendo Switch, PlayStation 4, Xbox One HD movies and character models, and auto-save feature. [198 ...
Moguri Mod is a fan-made mod for the Steam version of the video game Final Fantasy IX.It uses AI upscaling and hands-on work to remaster the backgrounds, cutscenes and textures of the game, based on the graphics of the original PlayStation version, as well as adding other graphical features and a remastered soundtrack composed by Pontus Hultgren. [1]
[13] [14] Nobuo Uematsu created two Chocobo themes for Final Fantasy VIII: "Mods de Chocobo" and "Odeka de Chocobo". [15] Final Fantasy VIII also features an array of common real world creatures, such as cats and dogs. [16] The game also includes numerous monsters, many of which have appeared earlier in the series.
Within two days of Final Fantasy VIII ' s North American release on September 9, 1999, it became the top-selling video game in the United States, a position it held for more than three weeks. [155] Final Fantasy X sold over 1.4 million Japanese units in pre-orders alone, which set a record for the fastest-selling console RPG.
Includes Final Fantasy XII: Revenant Wings, Final Fantasy Tactics: The War of the Lions, Final Fantasy XII International Zodiac Job System, and Final Fantasy Tactics A2: Grimoire of the Rift. [ 83 ] Does not include games set in Ivalice released prior to 2007, when the subseries was announced, which are Final Fantasy Tactics , Vagrant Story ...
Near the end of the production of Final Fantasy VII, the developers suggested to use a singer, but abandoned the idea due to a lack of reasoning based on the game's theme and storyline. [12] However, Nobuo Uematsu thought that a ballad would closely relate to the theme and characters of Final Fantasy VIII. This resulted in the game's developers ...
Edea was created by Tetsuya Nomura, who originally intended her to be an antagonist named "Witch" in Final Fantasy VII who served the character Jenova, one of the game's major antagonists. The design went unused in Final Fantasy VII, but because Nomura liked it, it was featured in Final Fantasy VIII. She has received generally positive ...