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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    The equations defining the transformation in two dimensions, which rotates the xy axes counterclockwise through an angle into the x′y′ axes, are derived as follows. In the xy system, let the point P have polar coordinates ( r , α ) {\displaystyle (r,\alpha )} .

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The case of θ = 0, φ ≠ 0 is called a simple rotation, with two unit eigenvalues forming an axis plane, and a two-dimensional rotation orthogonal to the axis plane. Otherwise, there is no axis plane. The case of θ = φ is called an isoclinic rotation, having eigenvalues e ±iθ repeated twice, so every vector is rotated through an angle θ.

  4. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    These equations can be proved through straightforward matrix multiplication and application of trigonometric identities, specifically the sum and difference identities.. The set of all reflections in lines through the origin and rotations about the origin, together with the operation of composition of reflections and rotations, forms a group.

  5. Euclidean plane isometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_plane_isometry

    In geometry, a Euclidean plane isometry is an isometry of the Euclidean plane, or more informally, a way of transforming the plane that preserves geometrical properties such as length. There are four types: translations , rotations , reflections , and glide reflections (see below § Classification ).

  6. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    Effect of applying various 2D affine transformation matrices on a unit square. Note that the reflection matrices are special cases of the scaling matrix. Affine transformations on the 2D plane can be performed in three dimensions. Translation is done by shearing parallel to the xy plane, and rotation is performed around the z axis.

  7. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Effect of applying various 2D affine transformation matrices on a unit square (reflections are special cases of scaling) Affine transformations of the Euclidean plane are transformations that map lines to lines, but may change distances and angles.

  8. Plane-based geometric algebra - Wikipedia

    en.wikipedia.org/wiki/Plane-based_geometric_algebra

    Plane-based geometric algebra is an application of Clifford algebra to modelling planes, lines, points, and rigid transformations. Generally this is with the goal of solving applied problems involving these elements and their intersections , projections , and their angle from one another in 3D space. [ 1 ]

  9. List of common coordinate transformations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_coordinate...

    Note: solving for ′ returns the resultant angle in the first quadrant (< <). To find , one must refer to the original Cartesian coordinate, determine the quadrant in which lies (for example, (3,−3) [Cartesian] lies in QIV), then use the following to solve for :