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  2. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    WDDM drivers allow video memory to be virtualized, [6] and video data to be paged out of video memory into system RAM. In case the video memory available turns out to be insufficient to store all the video data and textures, currently unused data is moved out to system RAM or to the disk. When the swapped out data is needed, it is fetched back.

  3. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program. An early hybrid system was the Commodore Amiga which could run as a shared memory system, but would load executable code preferentially into non-shared "fast RAM" if it was available.

  4. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Many modern GPUs rely on VRAM. In contrast, a GPU that does not use VRAM, and relies instead on system RAM, is said to have a unified memory architecture, or shared graphics memory. System RAM and VRAM have been segregated due to the bandwidth requirements of GPUs, [2] [3] and to achieve lower latency, since VRAM is physically closer to the GPU ...

  5. Shared memory - Wikipedia

    en.wikipedia.org/wiki/Shared_memory

    The shared memory created by shm_open is persistent. It stays in the system until explicitly removed by a process. This has a drawback in that if the process crashes and fails to clean up shared memory it will stay until system shutdown; that limitation is not present in an Android-specific implementation dubbed ashmem. [6]

  6. Out of memory - Wikipedia

    en.wikipedia.org/wiki/Out_of_memory

    Out of memory screen display on system running Debian 12 (Linux kernel 6.1.0-28). Out of memory (OOM) is an often undesired state of computer operation where no additional memory can be allocated for use by programs or the operating system.

  7. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported RAM variant of dynamic RAM (DRAM), which was once commonly used to store the Framebuffer in Graphics card, . Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  8. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    Sun TGX Framebuffer. A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) [1] containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. [2]

  9. Kernel same-page merging - Wikipedia

    en.wikipedia.org/wiki/Kernel_same-page_merging

    In computing, kernel same-page merging (KSM), also known as kernel shared memory, memory merging, memory deduplication, and page deduplication is a kernel feature that makes it possible for a hypervisor system to share memory pages that have identical contents between multiple processes or virtualized guests.