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  2. Checkmate pattern - Wikipedia

    en.wikipedia.org/wiki/Checkmate_pattern

    The bishop and knight mate is one of the four basic checkmates and occurs when the king works together with a bishop and knight to force the opponent king to the corner of the board. The bishop and knight endgame can be difficult to master: some positions may require up to 34 moves of perfect play before checkmate can be delivered.

  3. Bishop and knight checkmate - Wikipedia

    en.wikipedia.org/wiki/Bishop_and_knight_checkmate

    With the stronger side to move, checkmate can be forced in at most thirty-three moves from almost any starting position. [1] [2] Although it is classified as one of the four basic checkmates, [3] [a] the bishop and knight checkmate occurs in practice only approximately once in every 6,000 games. [4]

  4. Scholar's mate - Wikipedia

    en.wikipedia.org/wiki/Scholar's_mate

    For example, White might play 2.Bc4. In all variations, the basic idea is the same: the queen and bishop combine in a simple mating attack, occurring on f7 for White or on f2 for Black. Scholar's mate is sometimes referred to as the four-move checkmate, although there are other ways for checkmate to occur in four moves.

  5. Checkmate - Wikipedia

    en.wikipedia.org/wiki/Checkmate

    There are also positions in which a king and a knight can checkmate a king and a bishop, knight, or rook; or a king and a bishop can checkmate a king with a bishop on the other color of squares or with a knight, but the checkmate cannot be forced if there is no other material on the board (see the diagrams for some examples). [53]

  6. Boden's Mate - Wikipedia

    en.wikipedia.org/wiki/Boden's_Mate

    Boden's Mate is a checkmating pattern in chess characterized by bishops on two criss-crossing diagonals (for example, bishops on a6 and f4 delivering mate to a king on c8), with possible flight squares for the king being occupied by friendly pieces or under attack by enemy pieces.

  7. Category:Chess checkmates - Wikipedia

    en.wikipedia.org/wiki/Category:Chess_checkmates

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  8. Seriesmover - Wikipedia

    en.wikipedia.org/wiki/Seriesmover

    The piece on a2 has to be a rook, since if it is a queen or bishop, it would cover the b3 square, and if it was a knight, it would check the king. The black king needs to walk half-way over the board to avoid the newborn rook giving check and then back to a1.

  9. Légal Trap - Wikipedia

    en.wikipedia.org/wiki/Légal_Trap

    ) without succumbing to a checkmate in two moves, 5...Nxe5 would win the white knight (for the pawn) and protect the bishop on g4. Instead, with 5.h3, White "puts the question" to the bishop which must either retreat on the c8–h3 diagonal, capture the knight, be captured, or as in this game, move to an insecure square.