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It doesn't have a checkmate entry - it says see Endgame. Under Endgame is a section on checkmate, and it discusses checkmate with a bishop and knight (§4.4), with a queen (§4.1), with a rook (§4.2), with two bishops (§4.3), and with two knights versus a pawn (§5). The middle three are covered in detail in this article.
The two knights endgame is a chess endgame with a king and two knights versus a king. In contrast to a king and two bishops (on opposite-colored squares), or a bishop and a knight, a king and two knights cannot force checkmate against a lone king (however, the superior side can force stalemate [1] [2]).
Combinations with insufficient material to checkmate include: king versus king; king and bishop versus king; king and knight versus king; king and bishop versus king and bishop with the bishops on the same color. Mutual agreement – a player may offer a draw to their opponent at any stage of a game. If the opponent accepts, the game is a draw.
The bishop and knight mate is one of the four basic checkmates and occurs when the king works together with a bishop and knight to force the opponent king to the corner of the board. The bishop and knight endgame can be difficult to master: some positions may require up to 34 moves of perfect play before checkmate can be delivered.
Sections 1 and 2 could simply be removed - an encyclopedia article shouldn't be teaching proper piece coordination. This is almost like saying "develop knights before bishops" and "castle early". Avoid the terms "active" and "passive defense" in section 3, since it's not established terminology.
For example, White might play 2.Bc4. In all variations, the basic idea is the same: the queen and bishop combine in a simple mating attack, occurring on f7 for White or on f2 for Black. Scholar's mate is sometimes referred to as the four-move checkmate, although there are other ways for checkmate to occur in four moves.
With the stronger side to move, checkmate can be forced in at most thirty-three moves from almost any starting position. [1] [2] Although it is classified as one of the four basic checkmates, [3] [a] the bishop and knight checkmate occurs in practice only approximately once in every 6,000 games. [4]
Checkmate vol. 2, #8 (January 2007) Infiltrated Kobra organization. Died shortly after being lifted when cover was blown in issue #23 (February 2008). Thinker: N/A: White King's Bishop: Checkmate vol. 2, #9 (February 2007) August General in Iron: Fang Zhifu: Black King's Bishop: Checkmate vol. 2, #16 (September 2007) Seconded from the Great Ten ...