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Guinness World Records: The Videogame is a party video game based on the Guinness World Records series of books of world records. Developed by TT Fusion and published by Warner Bros. Interactive Entertainment, the game was released on November 7, 2008, in Europe, November 11, 2008, in North America, and November 12, 2008 in Australia.
The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.
The British Academy Video Games Award for Artistic Achievement is an award presented annually by the British Academy of Film and Television Arts (BAFTA). It is given "for demonstrating exceptional visual art across all genres". [1] The award was first presented at the 2nd British Academy Games Awards in 2005 to Half-Life 2 under the name Art ...
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Achievement Hunter was an American video gaming division of Rooster Teeth Productions.Founded by Geoff Ramsey and Jack Pattillo on July 6, 2008, the website was originally based on the achievement mechanic in video games but grew to become a core component of Rooster Teeth, hosting a wide variety of videos related to video games.
The objective of the game is to guide a cube over spikes and pits. There are 5 levels in the game. Fire Aura, Original Level, Chaoz Fantasy, Heaven and Phazd (2 in iOS and Android normal versions), four of which with original music. There are two modes in the game: normal mode and practice mode. In normal mode, there are no flags (checkpoints).
Game journalist Rachel Watts noted the game as building a sense of camaraderie amongst classmates in a PC Gamer article about games played on school computers. [13] John Daskalopoulos, founder of the Flash game website Not Doppler, praised the game for its creativity in a 2008 TechRadar article. [ 8 ]