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A Slower Speed of Light is a freeware video game developed by MIT Game Lab that demonstrates the effects of special relativity by gradually slowing down the speed of light to a walking pace. The game runs on the Unity engine using its open-source OpenRelativity toolkit.
The faster the relative velocity, the greater the time dilation between them, with time slowing to a stop as one clock approaches the speed of light (299,792,458 m/s). In theory, time dilation would make it possible for passengers in a fast-moving vehicle to advance into the future in a short period of their own time.
The speed of light in a locale is always equal to c according to the observer who is there. That is, every infinitesimal region of spacetime may be assigned its own proper time, and the speed of light according to the proper time at that region is always c. This is the case whether or not a given region is occupied by an observer.
If you travelled a year at 95% the speed of light; you'd age one year, and people on Earth would age 3.2 years! But if you were going 50% the speed of light it would only be 1.15 years. The effect ...
Then, at a speed of 13 400 000 m/s (30 million mph, 0.0447 c) contracted length is 99.9% of the length at rest; at a speed of 42 300 000 m/s (95 million mph, 0.141 c), the length is still 99%. As the magnitude of the velocity approaches the speed of light, the effect becomes prominent.
For example, for visible light, the refractive index of glass is typically around 1.5, meaning that light in glass travels at c / 1.5 ≈ 200 000 km/s (124 000 mi/s); the refractive index of air for visible light is about 1.0003, so the speed of light in air is about 90 km/s (56 mi/s) slower than c.
For the middle of the journey the ship's speed will be roughly the speed of light, and it will slow down again to zero over a year at the end of the journey. As a rule of thumb, for a constant acceleration at 1 g (Earth gravity), the journey time, as measured on Earth, will be the distance in light years to the destination, plus 1 year. This ...
The speed at which energy or signals travel down a cable is actually the speed of the electromagnetic wave traveling along (guided by) the cable. I.e., a cable is a form of a waveguide. The propagation of the wave is affected by the interaction with the material(s) in and surrounding the cable, caused by the presence of electric charge carriers ...