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  2. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.

  3. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  4. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    EverQuest has had a wide influence on subsequent releases within the market, and holds an important position in the history of massively multiplayer online games. The game surpassed early subscription expectations and increased in popularity for many years after its release. It is now considered one of the greatest video games ever made.

  5. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    The first compilations were the European EverQuest Deluxe Edition and North American EverQuest Trilogy, which included the base game, The Ruins of Kunark, and The Scars of Velious. [51] Subsequent packages would be released almost yearly until the Anniversary Edition in April 2007, which included the base game and the first 13 expansions.

  6. EverQuest Online Adventures - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Online_Adventures

    EverQuest Online Adventures was set in the fictional world of Norrath 500 years prior to the original EverQuest, in the "Age of Adventure". The world featured many places familiar to fans of the original and most of the differences were explained in the lore of EverQuest. The gameplay focused on character advancement, environment combat, quests ...

  7. Beyond the Crystal Cave - Wikipedia

    en.wikipedia.org/wiki/Beyond_the_Crystal_Cave

    The reviewer, Jim Bambra, noted that Beyond the Crystal Cave was "an interesting and thought-provoking adventure" more appropriate for characters level 3–6. [2] Bambra mentioned that players would be "treated to a lot of interesting encounters and puzzles" after reaching Porpherio's Garden, and felt that the authors have sought to reward ...

  8. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    EverQuest II reached 100,000 active accounts within 24 hours of release, which grew to over 300,000 two months later in January 2005. [38] As of 2012, the game had an estimated subscriber peak of 325,000 achieved sometime in 2005. [39] As of September 2020, EverQuest II had 21,000 subscribers and 29,000 monthly active players. [40]

  9. EverQuest: The Ruins of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest:_The_Ruins_of_Kunark

    EverQuest: The Ruins of Kunark (RoK, Kunark, or simply the Kunark expansion) is the first expansion to EverQuest, a massively multiplayer online role-playing game (MMORPG), released on April 14, 2000. It introduced a new land area to the game, the continent of Kunark, which had been previously unexplored.