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An effects loop is a series of audio effects units, connected between two points of a signal path (the route that a signal would travel from the input to the output); usually between the pre-amp and power amp stages of an amplifier circuit, although occasionally between two pre-amp stages. The two principal uses of effects loops are in ...
In the presence of side effects, a program's behaviour may depend on history; that is, the order of evaluation matters. Understanding and debugging a function with side effects requires knowledge about the context and its possible histories. [2] [3] Side effects play an important role in the design and analysis of programming languages. The ...
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
The signal from the auxiliary send is often routed through outboard audio processing effects units (e.g., reverb, digital delay, compression, etc.) and then returned to the mixer using an auxiliary return input jack, thus creating an effects loop. This allows effects to be added to an audio source or channel within the mixing console. Another ...
The request was well-formed (i.e., syntactically correct) but could not be processed. [1]: §15.5.21 423 Locked (WebDAV; RFC 4918) The resource that is being accessed is locked. [7] 424 Failed Dependency (WebDAV; RFC 4918) The request failed because it depended on another request and that request failed (e.g., a PROPPATCH). [7]
A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...
The main cause of ringing artifacts is overshoot and oscillations in the step response of a filter.. The main cause of ringing artifacts is due to a signal being bandlimited (specifically, not having high frequencies) or passed through a low-pass filter; this is the frequency domain description.
The name read–eval–print loop comes from the names of the Lisp primitive functions which implement this functionality: The read function accepts an expression from the user, and parses it into a data structure in memory. For instance, the user may enter the s-expression (+ 1 2 3), which is parsed into a linked list containing four data ...