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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  3. Polygon Cruncher - Wikipedia

    en.wikipedia.org/wiki/Polygon_Cruncher

    Polygon Cruncher simplifies meshes and retains most details even while reducing polygons by as much as 95%. [2] Texture information, vertex colors, and specified normals are taken into account during optimization, as well as many others settings. For example, it is possible to define a symmetry axis in order to produce symmetrical low ...

  4. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    Typically the geometry provides a normal and tangent. The tangent is part of the tangent plane and can be transformed simply with the linear part of the matrix (the upper 3x3). However, the normal needs to be transformed by the inverse transpose. Most applications will want bitangent to match the transformed geometry (and associated UVs).

  5. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    A polygon mesh of a dolphin In 3D computer graphics , polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes . Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics .

  6. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...

  7. Lumion - Wikipedia

    en.wikipedia.org/wiki/Lumion

    The standard license includes access to the support team and a portion of the content library. Lumion also has two educational licenses for non-commercial use only, Lumion Student and Lumion Faculty. Lumion Student is a free 1-year license designed for students. It can be renewed throughout their studies and is intended for non-commercial use only.

  8. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    Example of a low poly triangle mesh representing a dolphin. In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edge s and face s that defines the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model.

  9. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    The first published complete example works on the following basic principle. [1] Starting with a seed point, fill left and right. Keep track of the leftmost filled point lx and rightmost filled point rx. This defines the span. Scan from lx to rx above and below the seed point, searching for new seed points to continue with.