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  2. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jump-discontinuity in acceleration can be modeled using a Dirac delta function in jerk, scaled to the height of the jump. Integrating jerk over time across the Dirac delta yields the jump-discontinuity. For example, consider a path along an arc of radius r, which tangentially connects to a straight line. The whole path is continuous, and its ...

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  5. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  6. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    By the fundamental theorem of calculus, it can be seen that the integral of the acceleration function a(t) is the velocity function v(t); that is, the area under the curve of an acceleration vs. time (a vs. t) graph corresponds to the change of velocity. =.

  7. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    These relationships can be demonstrated graphically. The gradient of a line on a displacement time graph represents the velocity. The gradient of the velocity time graph gives the acceleration while the area under the velocity time graph gives the displacement. The area under a graph of acceleration versus time is equal to the change in velocity.

  8. Tautochrone curve - Wikipedia

    en.wikipedia.org/wiki/Tautochrone_curve

    This is called Abel's integral equation and allows us to compute the total time required for a particle to fall along a given curve (for which / would be easy to calculate). But Abel's mechanical problem requires the converse – given T ( y 0 ) {\displaystyle T(y_{0})\,} , we wish to find f ( y ) = d ℓ / d y {\displaystyle f(y)={d\ell }/{dy ...

  9. Hyperbolic motion (relativity) - Wikipedia

    en.wikipedia.org/wiki/Hyperbolic_motion_(relativity)

    Solving for the equation of motion gives the desired formulas, which can be expressed in terms of coordinate time as well as proper time. For simplification, all initial values for time, location, and velocity can be set to 0, thus: [5] [6] [9] [10] [11]