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  2. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology is an inclusive term for both the material tools and processes, and the theoretical foundations for supporting learning and teaching. Educational technology is not restricted to advanced technology but is anything that enhances classroom learning in the utilization of blended, face-to-face, or online learning. [12]

  3. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  4. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    At that time, the standards focused on technology skills in students. [1] Standards for teachers and administrators followed in 2000 and 2001, respectively. In 2007, ISTE reviewed its student standards and re-released them as the ISTE Standards for Students. Their focus became integration of technology in the classroom. [2]

  5. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Groups of students undertaking project-based learning. Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1]

  6. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    Computers in the classroom include any digital technology used to enhance, supplement, or replace a traditional educational curriculum with computer science education. As computers have become more accessible, inexpensive, and powerful, the demand for this technology has increased, leading to more frequent use of computer resources within ...

  7. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices , and platforms as tools for learning.

  8. Education 3.0 - Wikipedia

    en.wikipedia.org/wiki/Education_3.0

    In Education 3.0, classrooms would move away from lectures, such as this one, to having class time be spent on discussions and projects, using digital technology. Education 3.0 is an umbrella term used by educational theorists to describe a variety of ways to integrate technology into learning.

  9. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.

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