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Math Blaster for 1st Grade is a 1999 educational video game in a line of educational products originally created by Davidson & Associates and continued by Knowledge Adventure. The game was re-released in 2000 as Math Blaster Mission 2 .
JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...
Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
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Different from instantaneous speed, average speed is defined as the total distance covered divided by the time interval. For example, if a distance of 80 kilometres is driven in 1 hour, the average speed is 80 kilometres per hour. Likewise, if 320 kilometres are travelled in 4 hours, the average speed is also 80 kilometres per hour.
JumpStart Study Helpers Math Booster and Spelling Bee were notable for allowing users to edit the math problems or words used in gameplay. [ 25 ] [ 26 ] Carolyn Handler Miller of Digital Storytelling: A Creator's Guide to Interactive Entertainment , wrote that the series "found just the right balance between storyline and other demands of ...
Frankie (voiced by Dee Bradley Baker): A moderately light brown wiener dog who first appeared in the 1995 version of JumpStart 1st Grade. This version of Frankie featured in the JumpStart Advanced series usually wears a red sweatshirt with yellow lining and a blue dog collar, and is basically the mascot and main character of the game. He is ...
In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory.