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This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio).
60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]
The size of a screen is usually described by the length of its diagonal, which is the distance between opposite corners, typically measured in inches. It is also sometimes called the physical image size to distinguish it from the "logical image size," which describes a screen's display resolution and is measured in pixels. [1] [2]
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Some common aspect ratios for computer displays. 4:3 is an old non-widescreen monitor standard, also used in some tablet computers. The first popular widescreen ratio for computer displays was 16:10, and 16:9 has been the most common ratio since 2012.
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With the trend toward large-screen television technology, the 32-inch (81-cm) screen size was rapidly disappearing by mid-2009. Though considered bulky and thick compared with their LCD counterparts, some sets such as Panasonic 's Z1 and Samsung 's B860 series are as slim as 2.5 cm (1 in) thick making them comparable to LCDs in this respect.
Samsung Display Co., Ltd. (Korean: 삼성디스플레이) is a manufacturer of OLED and QD-OLED panels, and former manufacturer of liquid crystal displays (LCDs). Display markets include smartphones , TVs , laptops , computer monitors , smartwatches , virtual reality , handheld game consoles, and automotive applications.