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  2. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

  3. Decision game - Wikipedia

    en.wikipedia.org/wiki/Decision_Game

    Moreover, a given decision game can deal with a problem that belongs to more than one art. Thus, for example, a decision game designed for police officers may deal with both ethics and tactics. Common types of decision games include: business decision games; ethical decision games; firefighting decision games; leadership decision games

  4. Morra (game) - Wikipedia

    en.wikipedia.org/wiki/Morra_(game)

    Matching pennies - a game of chance, using coins instead of fingers. Rock paper scissors - a hand-game of chance, in which each player has three options. Spoof (game) - a game of chance, in which each player has to guess the total number of coins held by all players. Horsengoggle - a hand-game of chance, used to select a single person from a group.

  5. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    An example of the gambler's fallacy occurred in a game of roulette at the Monte Carlo Casino on August 18, 1913, when the ball fell in black 26 times in a row. This was an extremely unlikely occurrence: the probability of a sequence of either red or black occurring 26 times in a row is ( ⁠ 18 / 37 ⁠ ) 26-1 or around 1 in 66.6 million ...

  6. Charlie Munger said he 'wouldn't be so rich' if others 'weren ...

    www.aol.com/finance/charlie-munger-said-wouldnt...

    Emotional decision-making is a common mistake investors make. Cognitive biases such as herd mentality, loss aversion, anchoring bias and hindsight bias can diminish your ability to make good ...

  7. Blunder (chess) - Wikipedia

    en.wikipedia.org/wiki/Blunder_(chess)

    Although blunders are most common in beginner games, all human players make them, even at the world championship level. Creating opportunities for the opponent to blunder is an important skill in over-the-board chess. [1] What qualifies as a blunder rather than a normal mistake is somewhat subjective.

  8. Repeated game - Wikipedia

    en.wikipedia.org/wiki/Repeated_game

    In game theory, a repeated game (or iterated game) is an extensive form game that consists of a number of repetitions of some base game (called a stage game). The stage game is usually one of the well-studied 2-person games. Repeated games capture the idea that a player will have to take into account the impact of their current action on the ...

  9. Two envelopes problem - Wikipedia

    en.wikipedia.org/wiki/Two_envelopes_problem

    Given that the player's envelope contains the amount A, he differentiates the actual situation in two different games: The first game would be played with the amounts (A, 2A) and the second game with the amounts (A/2, A). Only one of them is actually played but we don't know which one. These two games need to be treated differently.