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  2. Jordan Mechner - Wikipedia

    en.wikipedia.org/wiki/Jordan_Mechner

    Jordan Mechner (born June 4, 1964) [3] is an American video game designer, author, screenwriter, filmmaker, and former video game programmer. [4] A major figure in the development of cinematic video games [5] and a pioneer in video game animation, [6] he began his career designing and programming the bestselling 1984 martial arts game Karateka for the Apple II while a student at Yale University.

  3. List of timelines - Wikipedia

    en.wikipedia.org/wiki/List_of_timelines

    Graphical timelines provide a visual representation for the timespan of multiple events that have a particular duration, over the course of centuries or millennia. Timelines by year are timelines for one particular year that show the developments for that year within the topical area of that timeline.

  4. Prince of Persia - Wikipedia

    en.wikipedia.org/wiki/Prince_of_Persia

    Jordan Mechner finished writing the story for a graphic novel in 2007. The novel was written by A.B. Sina, and illustrated by Alex Puvilland and LeUyen Pham. It was released by First Second Books in autumn 2008. [60] [61] The story follows two Princes, jumping between the 9th and 13th centuries. Although it belongs to the franchise the plot is ...

  5. Prince of Persia: The Sands of Time - Wikipedia

    en.wikipedia.org/wiki/Prince_of_Persia:_The...

    Jordan Mechner, scenario writer and game designer for The Sands of Time, at WonderCon 2010. Mechner created the scenario and wrote the game's script. [12] While doing his research for the script, Mechner read a translation of the Shahnameh, an epic poem written by Ferdowsi between the 10th and 11th century. Reading it through helped Mechner ...

  6. Prince (Prince of Persia) - Wikipedia

    en.wikipedia.org/wiki/Prince_(Prince_of_Persia)

    This look pleased Mechner, and became associated with the character during the original trilogy. [41] Speaking on the Prince's role in The Shadow and the Flame, Mechner admitted to taking a hands-off approach due to his work on The Last Express (1997), and that he was growing tired of the character due to development pressures. [42]

  7. The Last Express - Wikipedia

    en.wikipedia.org/wiki/The_Last_Express

    The Last Express is an adventure video game designed by Jordan Mechner and published by Broderbund in 1997 for PC. Players take on the role of an American who accepts an invite by a friend to join them on the Orient Express, days before the start of World War I, only to become involved in a maelstrom of treachery, lies, political conspiracies, personal interests, romance and murder, upon ...

  8. Michael Jordan: A timeline of the NBA legend - AOL

    www.aol.com/news/michael-jordan-timeline-nba...

    Michael Jordan timeline: A look at the Hall of Famer's career. ... Jordan signs a one-year deal worth $30 million, the biggest single-season contract in American team sports history.

  9. Prince of Persia: The Sands of Time (film) - Wikipedia

    en.wikipedia.org/wiki/Prince_of_Persia:_The...

    According to Mechner, rather than to do a straight adaptation of the video game, they took some elements from the game and used them to craft a new story. [5] Mechner previously considered producing an animated film based on the games, but could not resist Disney and Bruckheimer's offer. [6]