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  2. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    After Heart of the Alien became unsupported and unavailable, Gil Megidish took up 2004 the effort of extracting a source code variant from the binary game by reverse engineering to make the game available again on modern platforms. [345] The extracted source code was made open-source and is hosted freely available on SourceForge.

  4. Codename: ICEMAN - Wikipedia

    en.wikipedia.org/wiki/Codename:_ICEMAN

    Screenshot of the game. Technologically, ICEMAN is more advanced than Sierra's earlier games. Westland's movement is animated in eight directions instead of four, the character's sprite goes through several changes of appearance depending on his clothing, and character animations are generally smooth (e.g. the movements while playing dice).

  5. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  6. Game engine recreation - Wikipedia

    en.wikipedia.org/wiki/Game_engine_recreation

    Game engine recreation is a type of video game engine remastering process whereby a new game engine is rewritten from scratch as a clone of the original with the ability to load the original game's data files such as music, textures, scripts, shaders, levels, and more. The new engine should read these data files and, in theory, load and ...

  7. How one studio is reverse engineering a video game ... - AOL

    www.aol.com/news/one-studio-reverse-engineering...

    The video game 'Ashfall' won't be released for a few years, but developer Liithos is already drumming up interest with a TikTok show and comic book. How one studio is reverse engineering a video ...

  8. Sherman3D - Wikipedia

    en.wikipedia.org/wiki/Sherman3D

    Sherman Chin. Sherman Chin is the founder of Sherman3D. Sherman graduated with a BSc (Hons) in Computing from the University of Portsmouth, UK, and was the recipient of the 2002 International Game Developers Association scholarship.

  9. Maddy Thorson - Wikipedia

    en.wikipedia.org/wiki/Maddy_Thorson

    Madeline Stephanie Thorson (born 18 March 1988; formerly known as Matt Thorson) is a Canadian video game developer, known as one of the lead creators for the video games TowerFall and Celeste, developed under the studio Maddy Makes Games (previously Matt Makes Games). Since September 2019, Thorson has worked as Director of R&D at Extremely OK ...