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  2. Memory model (programming) - Wikipedia

    en.wikipedia.org/wiki/Memory_model_(programming)

    The final revision of the proposed memory model, C++ n2429, [6] was accepted into the C++ draft standard at the October 2007 meeting in Kona. [7] The memory model was then included in the next C++ and C standards, C++11 and C11. [8] [9] The Rust programming language inherited most of C/C++'s memory model. [10]

  3. Memory ordering - Wikipedia

    en.wikipedia.org/wiki/Memory_ordering

    In embedded system programming, it is very common to have memory-mapped I/O where reads and writes to memory trigger I/O operations, or changes to the processor's operational mode, which are highly visible side effects. For the above example, assume for now that the pointers are pointing to regular program memory, without these side-effects.

  4. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.

  5. PEEK and POKE - Wikipedia

    en.wikipedia.org/wiki/PEEK_and_POKE

    The address and value parameters may contain expressions, as long as the evaluated expressions correspond to valid memory addresses or values, respectively.A valid address in this context is an address within the computer's address space, while a valid value is (typically) an unsigned value between zero and the maximum unsigned number that the minimum addressable unit (memory cell) may hold.

  6. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    The original form of the pattern, appearing in Pattern Languages of Program Design 3, [2] has data races, depending on the memory model in use, and it is hard to get right. Some consider it to be an anti-pattern. [3] There are valid forms of the pattern, including the use of the volatile keyword in Java and explicit memory barriers in C++. [4]

  7. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    The outer variable "owns" the reference. In the programming language C++, this technique is readily implemented and demonstrated with the use of const references. Reference counting in C++ is usually implemented using "smart pointers" [18] whose constructors, destructors, and assignment operators manage the references. A smart pointer can be ...

  8. Memory barrier - Wikipedia

    en.wikipedia.org/wiki/Memory_barrier

    In computing, a memory barrier, also known as a membar, memory fence or fence instruction, is a type of barrier instruction that causes a central processing unit (CPU) or compiler to enforce an ordering constraint on memory operations issued before and after the barrier instruction. This typically means that operations issued prior to the ...

  9. Parallel RAM - Wikipedia

    en.wikipedia.org/wiki/Parallel_RAM

    PRAM algorithms cannot be parallelized with the combination of CPU and dynamic random-access memory (DRAM) because DRAM does not allow concurrent access to a single bank (not even different addresses in the bank); but they can be implemented in hardware or read/write to the internal static random-access memory (SRAM) blocks of a field-programmable gate array (FPGA), it can be done using a CRCW ...