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Printable version; In other projects ... State of War (play-by-mail game) ... Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; ...
ZuluWar! was designed by Jeff Lapkoff and Dennis Bishop for Incredible Simulations, [1] a company owned by Lapkoff. [3] It follows the design trend in Lapkoff's earlier work, such as Custer's Last Command and Defend the Alamo, of focusing on losing battles.
He liked the block game system, since it "adds depth to a game such as Quebec 1759 without a lot of bookkeeping, keeping game time manageable." He concluded, "When you add factors such as component quality, the excellent block mechanic, and relatively short game time (about an hour), and then add in its Canadian connection, Quebec 1759 is a ...
First edition (publ. Frank Palmer, UK) Little Wars is a set of rules for playing with toy soldiers, written by English novelist H. G. Wells in 1913. The book, which had a full title of Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books, provided simple rules for miniature wargaming. [1]
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War Games Rules 1000 B.C. to 1000 A.D. (War Games Research Group, 1971) War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1] Warhammer Ancient Battles (Warhammer Historical Wargames, 1998) [1] Warlord (Partizan Press, 2007)
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War Games Rules 1925–1950; Matt Ward (game designer) Wargames Research Group; Warhammer (game) Warhammer 40,000; Warhammer Age of Sigmar; Warhammer Ancient Battles; Warhammer Quest; Warheads: Medieval Tales; Warmachine; Warriors of Mars (game) Warzone (game) Whack & Slaughter