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  2. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Distance education is a technology-mediated modality and has evolved with the evolution of technologies such as video conferencing, TV, and the Internet. [4] Today, it usually involves online education and the learning is usually mediated by some form of technology. A distance learning program can either be completely a remote learning, or a ...

  3. Primary school - Wikipedia

    en.wikipedia.org/wiki/Primary_school

    A primary school (in Ireland, India, the United Kingdom, [1] Australia, [2] New Zealand, [3] Trinidad and Tobago, Jamaica, South Africa, and Singapore [4]), elementary school, or grade school (in North America and the Philippines) is a school for primary education of children who are 4 to 10 years of age (and in many cases, 11 years of age).

  4. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  5. Education - Wikipedia

    en.wikipedia.org/wiki/Education

    Education. Education is a wide phenomenon that applies to all age groups and covers formal education (top row) as well as non-formal and informal education (bottom row). Education is the transmission of knowledge, skills, and character traits and manifests in various forms. Formal education occurs within a structured institutional framework ...

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1][2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process of ...

  7. Online school - Wikipedia

    en.wikipedia.org/wiki/Online_school

    The teacher is sharing their screen. An online school (virtual school, e-school, or cyber-school) teaches students entirely or primarily online or through the Internet. Online education exists all around the world and is used for all levels of education (K-12 High school/secondary school, college, or graduate school).

  8. Study skills - Wikipedia

    en.wikipedia.org/wiki/Study_skills

    Study skills or study strategies are approaches applied to learning. Study skills are an array of skills which tackle the process of organizing and taking in new information, retaining information, or dealing with assessments. They are discrete techniques that can be learned, usually in a short time, and applied to all or most fields of study.

  9. Elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Elementary_mathematics

    Elementary mathematics, also known as primary or secondary school mathematics, is the study of mathematics topics that are commonly taught at the primary or secondary school levels around the world. It includes a wide range of mathematical concepts and skills, including number sense, algebra, geometry, measurement, and data analysis.