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Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.
Contour drawing is an art technique in which the artist sketches the style of the subject by drawing lines that result in a drawing that is essentially an outline (the French word contour meaning "outline"). [ 1] The purpose of contour drawing is to emphasize the mass and volume of the subject rather than the detail; the focus is on the ...
Facial composite. A facial composite is a graphical representation of one or more eyewitnesses' memories of a face, as recorded by a composite artist. Facial composites are used mainly by police in their investigation of (usually serious) crimes. These images are used to reconstruct the suspect's face in hope of identifying them.
v. t. e. Computer-generated imagery ( CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and (more frequently) 3D ...
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William Andrew Loomis (June 15, 1892 – May 25, 1959) was an American illustrator, writer, and art instructor. His commercial work was featured prominently in advertising and magazines. However, Loomis is best known as the writer of a series of instructional art books printed throughout the 20th century, and also as the inventor of the "Loomis ...
Computer facial animation. Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human, a humanoid, an animal, a legendary creature or character, etc. Due to its subject and output type, it is also ...
The squash and stretch principle: rigid, non-dynamic movement of a ball is compared to a "squash" at impact and a "stretch" during the fall and after the bounce. Also, the ball moves less in the beginning and end (the "slow in and slow out" principle). The purpose of squash and stretch [ 4] is to give a sense of weight and flexibility to drawn ...
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