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  2. Pyramid (image processing) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_(image_processing)

    Pyramid, or pyramid representation, is a type of multi-scale signal representation developed by the computer vision, image processing and signal processing communities, in which a signal or an image is subject to repeated smoothing and subsampling. Pyramid representation is a predecessor to scale-space representation and multiresolution analysis .

  3. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    Mipmap. In computer graphics, mipmaps (also MIP maps) or pyramids [1] [2] [3] are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the previous. The height and width of each image, or level, in the mipmap is a factor of two smaller than the previous level.

  4. Rendering equation - Wikipedia

    en.wikipedia.org/wiki/Rendering_equation

    The rendering equation describes the total amount of light emitted from a point x along a particular viewing direction, given a function for incoming light and a BRDF.. In computer graphics, the rendering equation is an integral equation in which the equilibrium radiance leaving a point is given as the sum of emitted plus reflected radiance under a geometric optics approximation.

  5. Tetrahedron - Wikipedia

    en.wikipedia.org/wiki/Tetrahedron

    The volume of a tetrahedron can be obtained in many ways. It can be given by using the formula of the pyramid's volume: =. where is the base' area and is the height from the base to the apex. This applies for each of the four choices of the base, so the distances from the apices to the opposite faces are inversely proportional to the areas of ...

  6. Pyramid (geometry) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_(geometry)

    A pyramid is a polyhedron that may be formed by connecting a polygonal base and a point, called the apex. Each base edge and apex form an isosceles triangle, called a lateral face. [7] The edges connected from the polygonal base's vertices to the apex are called lateral edges. [8] Historically, the definition of a pyramid has been described by ...

  7. Types of mesh - Wikipedia

    en.wikipedia.org/wiki/Types_of_mesh

    A mesh is a representation of a larger geometric domain by smaller discrete cells. Meshes are commonly used to compute solutions of partial differential equations and render computer graphics, and to analyze geographical and cartographic data. A mesh partitions space into elements (or cells or zones) over which the equations can be solved ...

  8. Image moment - Wikipedia

    en.wikipedia.org/wiki/Image_moment

    Image moment. In image processing, computer vision and related fields, an image moment is a certain particular weighted average ( moment) of the image pixels' intensities, or a function of such moments, usually chosen to have some attractive property or interpretation. Image moments are useful to describe objects after segmentation.

  9. Volume rendering - Wikipedia

    en.wikipedia.org/wiki/Volume_rendering

    Volume rendering. v. t. e. Multiple X-ray tomographs (with quantitative mineral density calibration) stacked to form a 3D model. Volume rendered CT scan of a forearm with different color schemes for muscle, fat, bone, and blood. In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D ...