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  2. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1][ 2][ 3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  3. Gray code - Wikipedia

    en.wikipedia.org/wiki/Gray_code

    ); the next digit a pattern of 4 on, 4 off; the i-th least significant bit a pattern of 2 i on 2 i off. The most significant digit is an exception to this: for an n-bit Gray code, the most significant digit follows the pattern 2 n-1 on, 2 n-1 off, which is the same (cyclic) sequence of values as for the second-most significant digit, but ...

  4. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    In computer programming, an integer overflow occurs when an arithmetic operation on integers attempts to create a numeric value that is outside of the range that can be represented with a given number of digits – either higher than the maximum or lower than the minimum representable value. The most common result of an overflow is that the ...

  5. Casting out nines - Wikipedia

    en.wikipedia.org/wiki/Casting_out_nines

    To "cast out nines" from a single number, its decimal digits can be simply added together to obtain its so-called digit sum. The digit sum of 2946, for example is 2 + 9 + 4 + 6 = 21. Since 21 = 2946 − 325 × 9, the effect of taking the digit sum of 2946 is to "cast out" 325 lots of 9 from it. If the digit 9 is ignored when summing the digits ...

  6. Toom–Cook multiplication - Wikipedia

    en.wikipedia.org/wiki/Toom–Cook_multiplication

    Toom–Cook multiplication. Toom–Cook, sometimes known as Toom-3, named after Andrei Toom, who introduced the new algorithm with its low complexity, and Stephen Cook, who cleaned the description of it, is a multiplication algorithm for large integers. Given two large integers, a and b, Toom–Cook splits up a and b into k smaller parts each ...

  7. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    In computing, floating-point arithmetic ( FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. [ 1]: 3 [ 2]: 10 For example, 12.345 is a floating-point number in base ten ...

  8. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Multiplication algorithm. A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long ...

  9. Fibonacci sequence - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_sequence

    Fibonacci sequence. In mathematics, the Fibonacci sequence is a sequence in which each number is the sum of the two preceding ones. Numbers that are part of the Fibonacci sequence are known as Fibonacci numbers, commonly denoted Fn . The sequence commonly starts from 0 and 1, although some authors start the sequence from 1 and 1 or sometimes ...