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  2. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1][ 2][ 3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  3. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    In computer programming, an integer overflow occurs when an arithmetic operation on integers attempts to create a numeric value that is outside of the range that can be represented with a given number of digits – either higher than the maximum or lower than the minimum representable value. The most common result of an overflow is that the ...

  4. Gray code - Wikipedia

    en.wikipedia.org/wiki/Gray_code

    ); the next digit a pattern of 4 on, 4 off; the i-th least significant bit a pattern of 2 i on 2 i off. The most significant digit is an exception to this: for an n-bit Gray code, the most significant digit follows the pattern 2 n-1 on, 2 n-1 off, which is the same (cyclic) sequence of values as for the second-most significant digit, but ...

  5. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    The computer may also offer facilities for splitting a product into a digit and carry without requiring the two operations of mod and div as in the example, and nearly all arithmetic units provide a carry flag which can be exploited in multiple-precision addition and subtraction. This sort of detail is the grist of machine-code programmers, and ...

  6. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    In computing, floating-point arithmetic ( FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. [ 1]: 3 [ 2]: 10 For example, 12.345 is a floating-point number in base ten ...

  7. Casting out nines - Wikipedia

    en.wikipedia.org/wiki/Casting_out_nines

    To "cast out nines" from a single number, its decimal digits can be simply added together to obtain its so-called digit sum. The digit sum of 2946, for example is 2 + 9 + 4 + 6 = 21. Since 21 = 2946 − 325 × 9, the effect of taking the digit sum of 2946 is to "cast out" 325 lots of 9 from it. If the digit 9 is ignored when summing the digits ...

  8. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    1. 1. 1. The bitwise AND operator is a single ampersand: &. It is just a representation of AND which does its work on the bits of the operands rather than the truth value of the operands. Bitwise binary AND performs logical conjunction (shown in the table above) of the bits in each position of a number in its binary form.

  9. Modular arithmetic - Wikipedia

    en.wikipedia.org/wiki/Modular_arithmetic

    Adding 4 hours to 9 o'clock gives 1 o'clock, since 13 is congruent to 1 modulo 12. In mathematics, modular arithmetic is a system of arithmetic for integers, where numbers "wrap around" when reaching a certain value, called the modulus. The modern approach to modular arithmetic was developed by Carl Friedrich Gauss in his book Disquisitiones ...