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It is able to store a wider range of color values than sRGB. The Wide Gamut color space is an expanded version of the Adobe RGB color space, developed in 1998. As a comparison, the Adobe Wide Gamut RGB color space encompasses 77.6% of the visible colors specified by the Lab color space, whilst the standard Adobe RGB color space covers just 50.6%.
RGB color model. The RGB color model is an additive color model [ 1] in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue.
Like any color space, while these use the RGB color model to describe the space, it is not mandatory to use that model to signal pixel color values; broadcast color spaces like NTSC, PAL, Rec. 709, Rec. 2020 additionally describe a translation from RGB to YCbCr and that is how they are usually signalled.
Web colors are colors used in displaying web pages on the World Wide Web; they can be described by way of three methods: a color may be specified as an RGB triplet, in hexadecimal format (a hex triplet) or according to its common English name in some cases. A color tool or other graphics software is often used to generate color values.
In computing, on the X Window System, X11 color names are represented in a simple text file, which maps certain strings to RGB color values. It was traditionally shipped with every X11 installation, hence the name, and is usually located in <X11root> /lib/X11/rgb.txt. The web colors list is descended from it but differs for certain color names.
RGB uses additive color mixing, because it describes what kind of light needs to be emitted to produce a given color. RGB stores individual values for red, green and blue. RGBA is RGB with an additional channel, alpha, to indicate transparency. Common color spaces based on the RGB model include sRGB, Adobe RGB, ProPhoto RGB, scRGB, and CIE RGB.
128. orange (255, 128, 0) 255. 255. yellow (255, 255, 0) Shades are created by multiplying the intensity of each primary color by 1 minus the shade factor, in the range 0 to 1. A shade factor of 0 does nothing to the hue, a shade factor of 1 produces black: new intensity = current intensity * (1 – shade factor)
The following list shows a compact version of the colors in the list of colors A–F, G–M, and N–Z articles. The list shows the color swatch and its name. Hovering over the color box shows the HSV, RGB, and #hex values for the color in the tool tip.