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  2. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.

  3. Beta Code - Wikipedia

    en.wikipedia.org/wiki/Beta_Code

    Beta Code was a method of representing, using only ASCII characters, the characters, accents, and formatting found in ancient Greek texts (and other ancient languages). Its aim was to be not merely a romanization of the Greek alphabet, but to represent faithfully a wide variety of source texts – including formatting as well as rare or idiosyncratic characters.

  4. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.

  5. Duplicate code - Wikipedia

    en.wikipedia.org/wiki/Duplicate_code

    Some of the ways in which duplicate code may be created are: copy and paste programming, which in academic settings may be done as part of plagiarism; scrounging, in which a section of code is copied "because it works". In most cases this operation involves slight modifications in the cloned code, such as renaming variables or inserting ...

  6. Unicode subscripts and superscripts - Wikipedia

    en.wikipedia.org/wiki/Unicode_subscripts_and...

    The most common superscript digits (1, 2, and 3) were included in ISO-8859-1 and were therefore carried over into those code points in the Latin-1 range of Unicode. The remainder were placed along with basic arithmetical symbols, and later some Latin subscripts, in a dedicated block at U+2070 to U+209F.

  7. Code reuse - Wikipedia

    en.wikipedia.org/wiki/Code_reuse

    Code reuse may be achieved different ways depending on a complexity of a programming language chosen and range from a lower-level approaches like code copy-pasting (e.g. via snippets), [3] simple functions (procedures or subroutines) or a bunch of objects or functions organized into modules (e.g. libraries) [4] [2]: 7 or custom namespaces, and ...

  8. BETA (programming language) - Wikipedia

    en.wikipedia.org/wiki/BETA_(programming_language)

    BETA is a pure object-oriented language originating within the "Scandinavian School" in object-orientation where the first object-oriented language Simula was developed. [1] Among its notable features, it introduced nested classes , and unified classes with procedures into so called patterns.

  9. Cut, copy, and paste - Wikipedia

    en.wikipedia.org/wiki/Cut,_copy,_and_paste

    Sequence diagram of the copy-paste operation. The term "copy-and-paste" refers to the popular, simple method of reproducing text or other data from a source to a destination. It differs from cut and paste in that the original source text or data does not get deleted or removed.