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  2. Video game packaging - Wikipedia

    en.wikipedia.org/wiki/Video_game_packaging

    The term box art (also called a game cover or cover art) can refer to the artwork on the front of PC or console game packaging. Box art is usually flashy and bombastic, in the vein of movie posters, and serves a similar purpose. [9] Additionally, screenshots on the back of the box often mix in-game sequences with pre-rendered sections ...

  3. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  4. S&box - Wikipedia

    en.wikipedia.org/wiki/Sandbox_(video_game)

    S&box (stylized as s&box) is an unreleased game engine and platform developed by Facepunch Studios, intended to be a spiritual successor to Garry's Mod. It aims to surpass Garry's Mod rather than simply being a modern version of it. The platform is designed to allow users to create, share, and play a variety of games and experiences. [1]

  5. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox was founded by Trey Smith in August 2014 [4] with the goal "to democratize game development and create a way for anyone to be able to create video games without having to code". [5] It is a cross platform development tool that can be run on both Windows Operating System and OSX. [6]

  6. Magnavox Odyssey - Wikipedia

    en.wikipedia.org/wiki/Magnavox_Odyssey

    An Odyssey controller. The Odyssey consists of a black, white, and brown oblong box connected by wires to two rectangular controllers.The console connects to the television set through an included switch box, which allows the player to switch the television input between the Odyssey and the regular television input cable, and presents itself like a television channel on channel three or four ...

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them. [44]

  8. BoxBoy! (video game) - Wikipedia

    en.wikipedia.org/wiki/BoxBoy!_(video_game)

    Qbby uses boxes to shield himself from the lasers. He can then detach and drop the boxes on the switch to open the door ahead. BoxBoy! is a puzzle platform video game in which players control a square-shaped character named Qbby. [1] The goal of the game is to guide Qbby through a series of obstacle-filled stages that are divided into sets ...

  9. Loot box - Wikipedia

    en.wikipedia.org/wiki/Loot_box

    Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.

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