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  2. Kid Dracula (1990 video game) - Wikipedia

    en.wikipedia.org/wiki/Kid_Dracula_(1990_video_game)

    Akumajō Special: Boku Dracula-kun [a] is a platform video game released by Konami in Japan for the Famicom on October 19, 1990. [1] It is considered a parody of the Castlevania series. A version for mobile phones was released on 30 June 2006 in Japan.

  3. DRCL midnight children - Wikipedia

    en.wikipedia.org/wiki/DRCL_midnight_children

    It is based on Bram Stoker's novel Dracula. It is being serialized monthly in Shueisha 's Grand Jump , with its chapters collected in five tankōbon volumes as of November 2024. #DRCL midnight children is a story set in 19th Century Britain that follows Mina Murray and her colleagues as they attempt to obtain victory against a foe from a far ...

  4. Ayami Kojima - Wikipedia

    en.wikipedia.org/wiki/Ayami_Kojima

    She started by drawing doujinshi in her spare time and selling them at Comiket under the pen name Odile Kuronuma. She then began her career by making illustrations for novels, such as the works of Hideyuki Kikuchi. [3] Her first work in the video game industry was Castlevania: Symphony of the Night which released in 1997.

  5. Kid Dracula (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Kid_Dracula_(1993_video_game)

    Kid Dracula (悪魔城すぺしゃる ぼくドラキュラくん, Akumajō Supesharu: Boku Dorakyura-kun, Demon Castle Special: Kid Dracula") is a 1993 action-platform game developed and published by Konami for the Game Boy.

  6. Dracula (Castlevania) - Wikipedia

    en.wikipedia.org/wiki/Dracula_(Castlevania)

    The wolf transformation in particular was used to assist Dracula in latter parts from the third game. [21] For Lords of Shadow 2, Gabriel had turned into Dracula which was the main focus of the game as it was the first time a mainline Castlevania title made him playabale.

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  8. Castlevania (TV series) - Wikipedia

    en.wikipedia.org/wiki/Castlevania_(TV_series)

    Developing the character of Dracula, Adi Shankar made it clear that one of the series' main goals has been to paint Dracula not as a villain, but a tragic, doomed figure. According to him: "The best villains, in general, are the heroes of their own story and the trick to making Castlevania resonate was this idea that Dracula isn't a bad guy, he ...

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