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  2. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    Functional programming languages tend to rely on tail call optimization and higher-order functions instead of imperative looping constructs. Many functional languages, however, are in fact impurely functional and offer imperative/procedural constructs that allow the programmer to write programs in procedural style, or in a combination of both ...

  3. Communicating sequential processes - Wikipedia

    en.wikipedia.org/wiki/Communicating_sequential...

    The PAT process language extends CSP with support for mutable shared variables, asynchronous message passing, and a variety of fairness and quantitative time related process constructs such as deadline and waituntil. The underlying design principle of the PAT process language is to combine a high-level specification language with procedural ...

  4. Process-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Process-oriented_programming

    Process-oriented programming is a programming paradigm that separates the concerns of data structures and the concurrent processes that act upon them. The data structures in this case are typically persistent, complex, and large scale - the subject of general purpose applications, as opposed to specialized processing of specialized data sets seen in high productivity applications (HPC).

  5. Comparison of programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests. [56]

  6. Third-generation programming language - Wikipedia

    en.wikipedia.org/wiki/Third-generation...

    A third-generation programming language (3GL) is a high-level computer programming language that tends to be more machine-independent and programmer-friendly than the machine code of the first-generation and assembly languages of the second-generation, while having a less specific focus to the fourth and fifth generations. [1]

  7. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    Object-oriented languages model subset/superset relationships using inheritance. [23] Object-oriented programming became the dominant language paradigm by the late 1990s. [18] C++ (1985) was originally called "C with Classes." [24] It was designed to expand C's capabilities by adding the object-oriented facilities of the language Simula. [25]

  8. Bottom–up and top–down design - Wikipedia

    en.wikipedia.org/wiki/Bottom–up_and_top–down...

    Top–down is a programming style, the mainstay of traditional procedural languages, in which design begins by specifying complex pieces and then dividing them into successively smaller pieces. The technique for writing a program using top–down methods is to write a main procedure that names all the major functions it will need.

  9. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    In programming language theory, lazy evaluation, or call-by-need, [1] is an evaluation strategy which delays the evaluation of an expression until its value is needed (non-strict evaluation) and which also avoids repeated evaluations (by the use of sharing).