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Sonic 3D Blast features elements similar to previous Sonic games but viewed from an isometric perspective. Sonic 3D Blast is a platform game presented from an isometric perspective. [3] [4] [5] Players control Sonic the Hedgehog, whose goal is to save the Flickies, collect the seven Chaos Emeralds, and defeat Doctor Robotnik and his robot army.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic 3D in 2D is a reimagining of Sonic 3D Blast as a classic-style 2D Sonic game. Unlike the original, Tails and Knuckles are included as playable characters and retain their abilities from the classic titles. [28] Virtua Sonic is a 3D Sonic virtual reality game built on the base of Sonic GT.
Reverse engineered assembly of the Sega Genesis game by Sonic fan site Sonic Retro, hosted on GitHub. [396] 2013 2021 Christian Whitehead, Simon Thomley In January 2021, the games' 2013 remaster was decompiled, with the code released on GitHub. [395] Sonic the Hedgehog CD: 2011 2021 Platform: Christian Whitehead, Simon Thomley
Sonic Origins [b] is a 2022 video game compilation.It features remasters of the first four platform games in Sega's Sonic the Hedgehog series—Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic CD (1993), and Sonic the Hedgehog 3 & Knuckles (1994)—originally released for the Sega Genesis and the Sega CD.
Sonic Mega Collection compiles 14 emulated games originally released for the Sega Genesis, limited to only 12 in releases outside of Japan.In addition to the seven default games, three unlockable games are included that recreate the Sonic & Knuckles "lock-on technology" to allow for new modes and/or playable characters in the first three Sonic games.
"Sonic World" was part of an experiment to see how a Sonic the Hedgehog game would work in full 3D. [24] It served as a prototype for the first fully 3D Sonic game, Sonic Adventure, which began development for the Saturn but was released on its successor, the Dreamcast, in 1998. [22] "Sonic World" uses the same engine as Nights.
Sonic Blast was the sixth and final Sonic the Hedgehog platformer released for the Game Gear, and was developed alongside Sonic Labyrinth and Sonic 3D Blast. [7] [8] [9] Like the previous Game Gear titles, Sonic Blast was developed by Aspect and published by Sega. [10] Key staff from Aspect's prior Sonic games did not work on Sonic Blast. [11]
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