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De ludo scachorum ('On the Game of Chess'), also known as Schifanoia ('the "Boredom Dodger"'), [1] is a Latin-language manuscript on the game of chess written around 1500 by Luca Pacioli, a leading mathematician of the Renaissance.
In the game of chess, an endgame study, or just study, is a composed position—that is, one that has been made up rather than played in an actual game—presented as a sort of puzzle, in which the aim of the solver is to find the essentially unique way for one side (usually White) to win or draw, as stipulated, against any moves the other side plays.
This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
While his parents are on holiday, Fritz White—controlled by the player—is challenged to a game of chess by King Black. Working with his cousin Bianca, and his parents' friend King Kaleidoscope, they travel across the countryside while engaging in a series of minigames, which demonstrate chess piece movements, such as a Ms. Pac-Man-style game demonstrating the rook's horizontal and vertical ...
Benko had a column on chess endgames in Chess Life magazine, which is published by the United States Chess Federation, for decades: "In the Arena" (1972–1981), "Endgame Lab" (1981–2013), and chess problem column "Benko's Bafflers". [6] In 2003 he revised Reuben Fine's book Basic Chess Endings. Benko died in Budapest on August 25, 2019, at ...
A chess problem is a puzzle that uses chess pieces on a chess board. Examples are the knight's tour and the eight queens puzzle. Mechanical puzzles or dexterity puzzles such as the Rubik's Cube and Soma cube can be stimulating toys for children or recreational activities for adults. combination puzzles like Peg solitaire
Plaskett's Puzzle is a chess endgame study created by the Dutch endgame composer Gijs van Breukelen (February 27, 1946 – December 21, 2022) around 1970, although not published at the time. Van Breukelen published the puzzle in 1990 in the Netherlands chess magazine Schakend Nederland .