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  2. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.

  3. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    With the availability of large amounts of DNA data, matching of nucleotide sequences has become an important application. [1] Approximate matching is also used in spam filtering. [5] Record linkage is a common application where records from two disparate databases are matched. String matching cannot be used for most binary data, such as images ...

  4. Boyer–Moore string-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_string-search...

    Storing suffix match lengths requires an additional table equal in size to the text being searched. The Raita algorithm improves the performance of Boyer–Moore–Horspool algorithm. The searching pattern of particular sub-string in a given string is different from Boyer–Moore–Horspool algorithm.

  5. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.

  6. Two-way string-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Two-way_string-matching...

    In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O(m), producing information that can then be used to search for the needle in any “haystack” string, taking only linear time O(n) with n being the ...

  7. Bitap algorithm - Wikipedia

    en.wikipedia.org/wiki/Bitap_algorithm

    The bitap algorithm (also known as the shift-or, shift-and or Baeza-Yates-Gonnet algorithm) is an approximate string matching algorithm. The algorithm tells whether a given text contains a substring which is "approximately equal" to a given pattern, where approximate equality is defined in terms of Levenshtein distance – if the substring and pattern are within a given distance k of each ...

  8. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    Here, the first n is a single variable pattern, which will match absolutely any argument and bind it to name n to be used in the rest of the definition. In Haskell (unlike at least Hope ), patterns are tried in order so the first definition still applies in the very specific case of the input being 0, while for any other argument the function ...

  9. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.